Do I need to overwrite d3-linux.hog
?
#120
Replies: 2 comments 12 replies
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Haven't tried it. According to d3linuxfullhog.txt that file contains all the libraries needed to run the game. Therefore, since you're mixing 32bit and 64bit libraries, you should use d3-linux.hog I assume. |
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So from Steam I downloaded D3, and made a copy of the entire directory into a new path: $HOME/Descent3 I let cmake output the linux hog file into there, then after compilation, I also copy the generated executable to there which is named "Descent3". I am able to get the game running and start a mission. There are crash issues related to audio required so I had comment out some code as a workaround, you can find those in my fork under |
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The README that I need to replace Descent 3’s main executable with the one that gets built by CMake. It looks like CMake also puts a file at
builds/linux/d3-linux.hog
. Do I need to replace my existingd3-linux.hog
file with this newd3-linux.hog
file? For context, the copy of Descent 3 that I’m using is the Linux version that’s currently on Steam.Beta Was this translation helpful? Give feedback.
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