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I play Hearthstone (a game) on my Mac, it opens in full screen by default (occupying a new space). After I quit it, it causes incorrect space tracking.
For example, I only have space 1 right now, and when I open the game, the game will take up space 2. Then, I exit the game, and there should be only space 1 and it is selected.
But the fact is, if I trigger the space script at space 1, and print $NAME and $SELECTED in the script, it will output space.2 true.
This is incorrect, it should output space.1 true.
And at this time, it seems like Sketchybar doesn't know I have space 1?
And if I trigger space_change event manually, the script will output space.1 true and space.2 true.
This is also incorrect, the space 2 should have been destroyed.
After I trigger space_change event, the space script will be applied to both space 1 and space 2 (The space 1 can be detected by Sketchybar).
The expected behavior is that Sketchybar can correctly track space after quitting full-screen applications.
The text was updated successfully, but these errors were encountered:
I play Hearthstone (a game) on my Mac, it opens in full screen by default (occupying a new space). After I quit it, it causes incorrect space tracking.
For example, I only have
space 1
right now, and when I open the game, the game will take upspace 2
. Then, I exit the game, and there should be onlyspace 1
and it is selected.But the fact is, if I trigger the space script at
space 1
, and print$NAME
and$SELECTED
in the script, it will outputspace.2 true
.And if I trigger
space_change
event manually, the script will outputspace.1 true
andspace.2 true
.The expected behavior is that Sketchybar can correctly track space after quitting full-screen applications.
The text was updated successfully, but these errors were encountered: