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Audit and reclassify node catalog #1735

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Keavon opened this issue Apr 22, 2024 · 2 comments
Open

Audit and reclassify node catalog #1735

Keavon opened this issue Apr 22, 2024 · 2 comments
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Design Involves UX, icon, or graphic design work Paper Cut A small UX annoyance we should strive to improve Rust Involves Rust programming for the backend

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@Keavon
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Keavon commented Apr 22, 2024

For each node:

  • Standardize node and parameter names
  • Classify into new category naming scheme (or remove entirely)
  • Ensure input invariants are enforced (even when fed via the graph)
  • Consider if it can be generalized and combined with other nodes
@Keavon Keavon added Rust Involves Rust programming for the backend Paper Cut A small UX annoyance we should strive to improve Design Involves UX, icon, or graphic design work labels Apr 22, 2024
@Keavon Keavon self-assigned this Apr 22, 2024
@TrueDoctor
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Can we add category for internal/experimental nodes which the user needs to opt in to see?
There are a bunch of nodes which currently confuse users but always removing them kills dev speed. I'd imaging something like a toggle in the preferences to opt into that experimental tag/group

@Keavon
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Keavon commented Apr 22, 2024

Sure, or even just a clearly named category like "Dev Use Only".

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Labels
Design Involves UX, icon, or graphic design work Paper Cut A small UX annoyance we should strive to improve Rust Involves Rust programming for the backend
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