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Rider loads a Unity provided native library in order to list iOS devices that can be debugged over USB. This currently doesn't know about Windows arm64, and will be unable to find the native library. Once Unity supports Windows arm64, update Usbmuxd.cs to find the correct path.
The text was updated successfully, but these errors were encountered:
Rider loads a Unity provided native library in order to list iOS devices that can be debugged over USB. This currently doesn't know about Windows arm64, and will be unable to find the native library. Once Unity supports Windows arm64, update
Usbmuxd.cs
to find the correct path.The text was updated successfully, but these errors were encountered: