Skip to content
This repository has been archived by the owner on Sep 16, 2019. It is now read-only.

BUG submission #306

Open
goodDOS opened this issue Apr 23, 2019 · 0 comments
Open

BUG submission #306

goodDOS opened this issue Apr 23, 2019 · 0 comments

Comments

@goodDOS
Copy link

goodDOS commented Apr 23, 2019

QQ截图20190423202553
QQ截图20190423202644

Direct3D 11.1 is required. (Veldrid.VeldridException)
在 Veldrid.D3D11.D3D11CommandList..ctor(D3D11GraphicsDevice gd, CommandListDescription& description)
在 Veldrid.D3D11.D3D11ResourceFactory.CreateCommandList(CommandListDescription& description)
在 Sledge.Rendering.Engine.Engine..ctor() 位置 D:\Github\sledge\Sledge.Rendering\Engine\Engine.cs:行号 49
在 Sledge.Rendering.Engine.Engine..cctor() 位置 D:\Github\sledge\Sledge.Rendering\Engine\Engine.cs:行号 18
“Sledge.Rendering.Engine.Engine”的类型初始值设定项引发异常。 (System.TypeInitializationException)
在 Sledge.Rendering.Engine.Engine.get_Instance() 位置 D:\Github\sledge\Sledge.Rendering\Engine\Engine.cs:行号 18
在 Sledge.BspEditor.Rendering.Overlay.OverlayManager.OnStartup() 位置 D:\Github\sledge\Sledge.BspEditor.Rendering\Overlay\OverlayManager.cs:行号 29
在 Sledge.Shell.Bootstrapper.<>c.b__10_1(IStartupHook h) 位置 D:\Github\sledge\Sledge.Shell\Bootstrapper.cs:行号 93
在 Sledge.Shell.Bootstrapper.d__8`1.MoveNext() 位置 D:\Github\sledge\Sledge.Shell\Bootstrapper.cs:行号 66

Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant