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Mask use the Stencil Buffer to create the illusion of a second scene without the performance of a second render like with the renderTargets.
To illustrate this, you can check: https://youtu.be/X93GxW84t84
Could be base on: https://github.com/pmndrs/drei?tab=readme-ov-file#mask
You can check others stencil options directly in the official docs: https://threejs.org/docs/index.html?q=materi#api/en/constants/Materials
But feel free to suggest any other alternative
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Description
Mask use the Stencil Buffer to create the illusion of a second scene without the performance of a second render like with the renderTargets.
To illustrate this, you can check: https://youtu.be/X93GxW84t84
Suggested solution
Could be base on: https://github.com/pmndrs/drei?tab=readme-ov-file#mask
You can check others stencil options directly in the official docs: https://threejs.org/docs/index.html?q=materi#api/en/constants/Materials
But feel free to suggest any other alternative
Alternative
No response
Additional context
No response
Validations
The text was updated successfully, but these errors were encountered: