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Anbox-crash-on-start-up #2146

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Fernando12B opened this issue Feb 4, 2024 · 0 comments
Open

Anbox-crash-on-start-up #2146

Fernando12B opened this issue Feb 4, 2024 · 0 comments

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@Fernando12B
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  1. Please check that no similar bug is already reported. Have a look on the list of open bugs at https://github.com/anbox/anbox/issues

  2. Make sure you are running the latest version of Anbox before reporting an issue. Update snap to latest: snap refresh --devmode --edge anbox

  3. Make sure you have debug logs enabled:
    sudo snap set anbox debug.enable=true

  4. Reproduce the error while debug logs enabled.

  5. Run the anbox logs collection utility and attach the tar file.
    sudo /snap/bin/anbox.collect-bug-info

  6. ** Please paste the result of anbox system-info below:**

anbox system-info output
[please paste printout of `anbox system-info` here]

[fernando@192 ~]$ anbox system-info
version: local-7a0bee7
snap-revision: 214
cpu:
arch: x86
brand: Intel(R) Celeron(R) CPU N3350 @ 1.10GHz
features:
- aes
- sse4_1
- sse4_2
os:
name: Fedora Linux
version: 38 (Workstation Edition)
snap-based: true
kernel:
version: Linux version 6.5.12-200.fc38.x86_64 (mockbuild@cd1c86da7cc2475daa17b7cf5dc346eb) (gcc (GCC) 13.2.1 20231011 (Red Hat 13.2.1-4), GNU ld version 2.39-16.fc38) #1 SMP PREEMPT_DYNAMIC Mon Nov 20 22:12:09 UTC 2023
binder: false
binderfs: false
ashmem: false
graphics:
egl:
vendor: Mesa Project
version: 1.5
extensions:
- EGL_ANDROID_blob_cache
- EGL_ANDROID_native_fence_sync
- EGL_CHROMIUM_sync_control
- EGL_EXT_buffer_age
- EGL_EXT_create_context_robustness
- EGL_EXT_image_dma_buf_import
- EGL_EXT_image_dma_buf_import_modifiers
- EGL_EXT_swap_buffers_with_damage
- EGL_IMG_context_priority
- EGL_KHR_cl_event2
- EGL_KHR_config_attribs
- EGL_KHR_create_context
- EGL_KHR_create_context_no_error
- EGL_KHR_fence_sync
- EGL_KHR_get_all_proc_addresses
- EGL_KHR_gl_colorspace
- EGL_KHR_gl_renderbuffer_image
- EGL_KHR_gl_texture_2D_image
- EGL_KHR_gl_texture_3D_image
- EGL_KHR_gl_texture_cubemap_image
- EGL_KHR_image
- EGL_KHR_image_base
- EGL_KHR_image_pixmap
- EGL_KHR_no_config_context
- EGL_KHR_reusable_sync
- EGL_KHR_surfaceless_context
- EGL_KHR_swap_buffers_with_damage
- EGL_EXT_pixel_format_float
- EGL_KHR_wait_sync
- EGL_MESA_configless_context
- EGL_MESA_drm_image
- EGL_MESA_image_dma_buf_export
- EGL_MESA_query_driver
- EGL_NOK_texture_from_pixmap
- EGL_WL_bind_wayland_display
gles2:
vendor: Intel
vendor: OpenGL ES 3.2 Mesa 21.2.6
extensions:
- GL_EXT_blend_minmax
- GL_EXT_multi_draw_arrays
- GL_EXT_texture_filter_anisotropic
- GL_EXT_texture_compression_s3tc
- GL_EXT_texture_compression_dxt1
- GL_EXT_texture_compression_rgtc
- GL_EXT_texture_format_BGRA8888
- GL_OES_compressed_ETC1_RGB8_texture
- GL_OES_depth24
- GL_OES_element_index_uint
- GL_OES_fbo_render_mipmap
- GL_OES_mapbuffer
- GL_OES_rgb8_rgba8
- GL_OES_standard_derivatives
- GL_OES_stencil8
- GL_OES_texture_3D
- GL_OES_texture_float
- GL_OES_texture_float_linear
- GL_OES_texture_half_float
- GL_OES_texture_half_float_linear
- GL_OES_texture_npot
- GL_OES_vertex_half_float
- GL_EXT_draw_instanced
- GL_EXT_texture_sRGB_decode
- GL_OES_EGL_image
- GL_OES_depth_texture
- GL_AMD_performance_monitor
- GL_OES_packed_depth_stencil
- GL_EXT_texture_type_2_10_10_10_REV
- GL_NV_conditional_render
- GL_OES_get_program_binary
- GL_APPLE_texture_max_level
- GL_EXT_discard_framebuffer
- GL_EXT_read_format_bgra
- GL_EXT_frag_depth
- GL_NV_fbo_color_attachments
- GL_OES_EGL_image_external
- GL_OES_EGL_sync
- GL_OES_vertex_array_object
- GL_OES_viewport_array
- GL_ANGLE_pack_reverse_row_order
- GL_ANGLE_texture_compression_dxt3
- GL_ANGLE_texture_compression_dxt5
- GL_EXT_occlusion_query_boolean
- GL_EXT_robustness
- GL_EXT_texture_rg
- GL_EXT_unpack_subimage
- GL_NV_draw_buffers
- GL_NV_read_buffer
- GL_NV_read_depth
- GL_NV_read_depth_stencil
- GL_NV_read_stencil
- GL_EXT_draw_buffers
- GL_EXT_map_buffer_range
- GL_KHR_debug
- GL_KHR_robustness
- GL_KHR_texture_compression_astc_ldr
- GL_NV_pixel_buffer_object
- GL_OES_depth_texture_cube_map
- GL_OES_required_internalformat
- GL_OES_surfaceless_context
- GL_EXT_color_buffer_float
- GL_EXT_sRGB_write_control
- GL_EXT_separate_shader_objects
- GL_EXT_shader_framebuffer_fetch
- GL_EXT_shader_group_vote
- GL_EXT_shader_implicit_conversions
- GL_EXT_shader_integer_mix
- GL_EXT_tessellation_point_size
- GL_EXT_tessellation_shader
- GL_INTEL_conservative_rasterization
- GL_INTEL_performance_query
- GL_ANDROID_extension_pack_es31a
- GL_EXT_base_instance
- GL_EXT_compressed_ETC1_RGB8_sub_texture
- GL_EXT_copy_image
- GL_EXT_draw_buffers_indexed
- GL_EXT_draw_elements_base_vertex
- GL_EXT_gpu_shader5
- GL_EXT_polygon_offset_clamp
- GL_EXT_primitive_bounding_box
- GL_EXT_render_snorm
- GL_EXT_shader_io_blocks
- GL_EXT_texture_border_clamp
- GL_EXT_texture_buffer
- GL_EXT_texture_cube_map_array
- GL_EXT_texture_norm16
- GL_EXT_texture_view
- GL_KHR_blend_equation_advanced
- GL_KHR_blend_equation_advanced_coherent
- GL_KHR_context_flush_control
- GL_KHR_robust_buffer_access_behavior
- GL_NV_image_formats
- GL_OES_copy_image
- GL_OES_draw_buffers_indexed
- GL_OES_draw_elements_base_vertex
- GL_OES_gpu_shader5
- GL_OES_primitive_bounding_box
- GL_OES_sample_shading
- GL_OES_sample_variables
- GL_OES_shader_io_blocks
- GL_OES_shader_multisample_interpolation
- GL_OES_tessellation_point_size
- GL_OES_tessellation_shader
- GL_OES_texture_border_clamp
- GL_OES_texture_buffer
- GL_OES_texture_cube_map_array
- GL_OES_texture_stencil8
- GL_OES_texture_storage_multisample_2d_array
- GL_OES_texture_view
- GL_EXT_blend_func_extended
- GL_EXT_buffer_storage
- GL_EXT_float_blend
- GL_EXT_geometry_point_size
- GL_EXT_geometry_shader
- GL_EXT_shader_samples_identical
- GL_EXT_texture_sRGB_R8
- GL_KHR_no_error
- GL_KHR_texture_compression_astc_sliced_3d
- GL_NV_fragment_shader_interlock
- GL_OES_EGL_image_external_essl3
- GL_OES_geometry_point_size
- GL_OES_geometry_shader
- GL_OES_shader_image_atomic
- GL_EXT_clip_cull_distance
- GL_EXT_disjoint_timer_query
- GL_EXT_texture_compression_s3tc_srgb
- GL_MESA_shader_integer_functions
- GL_EXT_clip_control
- GL_EXT_color_buffer_half_float
- GL_EXT_memory_object
- GL_EXT_memory_object_fd
- GL_EXT_semaphore
- GL_EXT_semaphore_fd
- GL_EXT_texture_compression_bptc
- GL_KHR_parallel_shader_compile
- GL_EXT_EGL_image_storage
- GL_EXT_shader_framebuffer_fetch_non_coherent
- GL_EXT_texture_shadow_lod
- GL_INTEL_blackhole_render
- GL_MESA_framebuffer_flip_y
- GL_NV_compute_shader_derivatives
- GL_EXT_demote_to_helper_invocation
- GL_EXT_depth_clamp
- GL_EXT_texture_query_lod
- GL_MESA_bgra
[fernando@192 ~]$

Please describe your problem:
Anbox crashes on starting/launching

What were you expecting?:
Possible reasons

Additional info:

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