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[Kara] Nightbane phase handling #18832

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balleny opened this issue Apr 27, 2024 · 1 comment
Open

[Kara] Nightbane phase handling #18832

balleny opened this issue Apr 27, 2024 · 1 comment

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@balleny
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balleny commented Apr 27, 2024

Current Behaviour

when nightbane gets damaged more than 25% of his hp pool while still in the air, he will not reset the landing timer properly. instead of staying up for the full duration again, he will keep is old timer for landing and use that, although a nice hp bracket (75% -> 50% -> 25%) has been reached.

Expected Blizzlike Behaviour

if nightbane is in the air and gets pushed into the next 25% bracket (from 75% -> 50% -> 25%), he should fly directly back to his spot in the air (if he happens to be flying down already), and the duration for the air phase should start fresh.

Source

dont have a video at hand but there should be some on youtube from speedruns etc.

Steps to reproduce the problem

fight nightbane
damage him to 74%
wait 20 seconds
damage him to 49%

observe him landing based on the landing time ticking from the first phase, not the point in time he was damaged to 50%

Extra Notes

No response

AC rev. hash/commit

chromiecraft@482f4c9

Operating system

ubuntu

Custom changes or Modules

chromiecraft

@balleny
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balleny commented Apr 27, 2024

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