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//The following will cause an execution timeout error. In a running app, it appears as a hang // 'render()' is an entry-point, 'cci' would initialize the rendering context. BLImage render(const BLContextCreateInfo& cci) { // Create a destination image and rendering context. BLImage img(500, 140, BL_FORMAT_PRGB32); BLContext ctx(img, cci); // The image data is not guaranteed to be empty, so clear it explicitly. ctx.clearAll(); ctx.setFillStyle(BLRgba32(0xffffffff)); ctx.setStrokeStyle(BLRgba32((0xffff0000))); // The following will cause execution to timeout ctx.setStrokeWidth(0.1); BLPath apath{}; // Command: M apath.moveTo(111.600000, 80.400000); // Command: L apath.lineTo(111.900000, 80.100000); // Command: C apath.cubicTo(111.700000,80.000000,111.300000,79.700000,111.100000,79.700000); // Command: C apath.cubicTo(110.700000,79.700000,111.300000,79.600000,111.100000,79.400000); // Command: C apath.cubicTo(110.800000,79.200000,111.100000,79.300000,111.200000,79.200000); // Command: C apath.cubicTo(111.300000,79.000000,111.000000,79.000000,111.100000,79.000000); // Command: C apath.cubicTo(111.200000,78.900000,111.300000,78.700000,111.100000,78.600000); // Command: C apath.cubicTo(110.900000,78.500000,111.100000,78.800000,111.100000,78.500000); // Command: C apath.cubicTo(111.100000,78.400000,111.100000,78.300000,110.900000,78.300000); // Command: C apath.cubicTo(110.300000,78.300000,111.200000,78.200000,110.800000,78.000000); // Command: C apath.cubicTo(110.600000,77.800000,110.400000,78.100000,110.600000,77.800000); // Command: C apath.cubicTo(110.700000,77.600000,110.400000,77.500000,110.400000,77.700000); // Command: C apath.cubicTo(110.300000,77.800000,110.300000,77.600000,110.200000,77.500000); // Command: C apath.cubicTo(110.000000,77.300000,109.700000,77.800000,110.000000,77.400000); // Command: C apath.cubicTo(110.200000,77.100000,109.800000,77.000000,109.800000,77.200000); // Command: C apath.cubicTo(109.700000,77.200000,110.000000,77.000000,109.900000,76.900000); // Command: C apath.cubicTo(109.500000,76.600000,109.600000,77.100000,109.600000,76.800000); // Command: C apath.cubicTo(109.700000,76.500000,109.300000,76.100000,109.100000,76.400000); // Command: C apath.cubicTo(109.100000,76.300000,109.100000,75.900000,109.000000,75.900000); // Command: C apath.cubicTo(108.500000,75.800000,108.900000,76.100000,108.600000,75.700000); // Command: C apath.cubicTo(108.500000,75.700000,108.400000,75.800000,108.300000,75.800000); // Command: C apath.cubicTo(108.200000,75.900000,108.100000,75.500000,107.800000,75.600000); // Command: C apath.cubicTo(107.500000,75.800000,107.900000,75.700000,107.600000,75.700000); // Command: C apath.cubicTo(107.500000,75.700000,107.400000,75.700000,107.500000,75.900000); // Command: C apath.cubicTo(107.500000,75.900000,107.600000,75.900000,107.600000,75.900000); // Command: C apath.cubicTo(107.700000,75.900000,107.400000,75.800000,107.200000,75.800000); // Command: C apath.cubicTo(106.600000,75.800000,107.200000,76.200000,107.000000,76.100000); // Command: C apath.cubicTo(106.900000,76.000000,106.700000,76.000000,106.600000,76.100000); // Command: C apath.cubicTo(106.400000,76.200000,106.800000,76.400000,106.500000,76.000000); // Command: C apath.cubicTo(106.400000,75.700000,106.300000,76.300000,106.200000,76.100000); // Command: C apath.cubicTo(106.200000,76.000000,106.300000,75.700000,106.100000,75.800000); // Command: C apath.cubicTo(105.900000,75.800000,106.100000,76.200000,106.000000,76.000000); // Command: C apath.cubicTo(105.900000,75.800000,105.300000,75.900000,105.200000,75.900000); // Command: C apath.cubicTo(105.100000,75.900000,105.200000,76.100000,105.300000,76.200000); // Command: C apath.cubicTo(105.400000,76.300000,104.900000,76.300000,105.300000,76.500000); // Command: C apath.cubicTo(105.500000,76.600000,104.400000,76.600000,105.100000,76.900000); // Command: C apath.cubicTo(105.200000,76.900000,104.900000,76.900000,104.700000,77.100000); // Command: C apath.cubicTo(104.600000,77.300000,105.000000,77.400000,105.100000,77.300000); // Command: C apath.cubicTo(105.100000,77.400000,104.800000,77.800000,105.200000,77.700000); // Command: C apath.cubicTo(105.600000,77.600000,105.000000,77.600000,105.100000,77.900000); // Command: C apath.cubicTo(105.200000,78.000000,105.400000,78.000000,105.500000,77.900000); // Command: C apath.cubicTo(105.600000,77.800000,105.200000,78.500000,105.700000,78.200000); // Command: C apath.cubicTo(105.800000,78.200000,105.800000,78.000000,105.800000,78.200000); // Command: C apath.cubicTo(105.600000,78.600000,106.200000,78.200000,106.200000,78.300000); // Command: C apath.cubicTo(106.200000,78.500000,106.100000,78.700000,106.500000,78.700000); // Command: C apath.cubicTo(106.700000,78.700000,106.600000,78.400000,106.700000,78.500000); // Command: C apath.cubicTo(106.700000,78.700000,106.600000,78.700000,106.900000,78.700000); // Command: C apath.cubicTo(107.200000,78.700000,106.800000,78.500000,106.900000,78.800000); // Command: C apath.cubicTo(106.900000,78.900000,107.100000,78.900000,107.200000,78.800000); // Command: C apath.cubicTo(107.200000,78.700000,107.100000,78.800000,107.200000,78.900000); // Command: C apath.cubicTo(107.500000,79.400000,107.700000,78.900000,107.800000,78.900000); // Command: C apath.cubicTo(107.800000,79.000000,107.700000,79.200000,107.900000,79.200000); // Command: C apath.cubicTo(108.000000,79.200000,108.000000,79.000000,108.000000,79.000000); // Command: C apath.cubicTo(108.000000,79.500000,108.300000,79.300000,108.300000,78.900000); // Command: C apath.cubicTo(108.300000,79.000000,108.400000,79.200000,108.500000,79.100000); // Command: C apath.cubicTo(108.700000,78.800000,108.600000,79.600000,108.900000,79.200000); // Command: C apath.cubicTo(109.100000,78.800000,108.900000,79.500000,109.200000,79.200000); // Command: C apath.cubicTo(109.300000,79.100000,109.000000,79.300000,109.200000,79.500000); // Command: C apath.cubicTo(109.500000,80.000000,109.700000,79.100000,109.700000,79.500000); // Command: C apath.cubicTo(109.700000,80.000000,109.900000,79.100000,109.900000,79.600000); // Command: C apath.cubicTo(109.900000,79.800000,110.200000,79.800000,110.300000,79.700000); // Command: C apath.cubicTo(110.300000,79.700000,110.100000,79.900000,110.300000,80.000000); // Command: C apath.cubicTo(110.500000,80.100000,110.700000,79.900000,111.000000,80.000000); // Command: C apath.cubicTo(111.100000,80.100000,111.600000,80.300000,111.600000,80.400000); // Command: L apath.lineTo(111.600000, 80.400000); // Command: z apath.close(); ctx.fillPath(apath); ctx.strokePath(apath); return img; }
The text was updated successfully, but these errors were encountered:
Very specifically, if the strokeWidth is set to 0.1, this will hang. If it uses the default of '1', it will not hang, and will draw normally.
Sorry, something went wrong.
I'm marking as a duplicate of this one: #117
I hope to get this fixed soon, sorry for delay in this case!
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The text was updated successfully, but these errors were encountered: