You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Any program running in fullscreen mode that only has it's cursor movement limited to a rect smaller than the physical screen shows "sticky" cursor around the edges of the rect.
A good example is Scummvm when running a 4:3 game in fullscreen mode on a 16:9 display: trying to move the cursor beyond the edges of the game area, it becomes "sticky" to the limits of that area.
Hi there,
Any program running in fullscreen mode that only has it's cursor movement limited to a rect smaller than the physical screen shows "sticky" cursor around the edges of the rect.
A good example is Scummvm when running a 4:3 game in fullscreen mode on a 16:9 display: trying to move the cursor beyond the edges of the game area, it becomes "sticky" to the limits of that area.
That's because Cage is currently missing this:
zwp_pointer_constraints_v1
Are there hopes this gets implemented, please? It's the last feature I see missing on this little wonderful compositor.
The text was updated successfully, but these errors were encountered: