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Carla crash with quality mode low and RenderOffScreen #7675
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Which maps are you trying? |
Town10, town04 |
Are you using HD_Opt versions? |
Yes, as I remove some few layers from the map. |
NVIDIA Drivers? |
NVIDIA Driver Version: 535.171.04 |
self.world = self.client.load_world(self.config['carla']['desired_map']) self.world.unload_map_layer(carla.MapLayer.Props) self.world.unload_map_layer(carla.MapLayer.Foliage) traffic_lights_in_the_map = self.world.get_environment_objects(carla.CityObjectLabel.TrafficLight) traffic_lights_in_the_map_ids = {traffic_light.id for traffic_light in traffic_lights_in_the_map} self.world.enable_environment_objects(traffic_lights_in_the_map_ids, False) poles_in_the_map = self.world.get_environment_objects(carla.CityObjectLabel.Poles) poles_in_the_map_ids = {pole.id for pole in poles_in_the_map} self.world.enable_environment_objects(poles_in_the_map_ids, False) self.map = self.world.get_map() |
Is there any additional information I can provide? |
CARLA version: 0.9.15
Platform/OS: linux 20.04, NVIDIA GeForce RTX 3080, Driver Version: 535.171.04 CUDA Version: 12.2
The problem you have experienced:
Can someone direct me to what could be the issue as running Carla in low quality with no screen would help me train RL agents more efficiently?
Thank you.
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