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Any projectile with speeds set above 256, warps their trajectory. Any angle that is not facing perfectly cardinal and the projectile veers off course from the center. see video example, its more extreme when looking up and down...
2024-04-02_03-50-43-1.mp4
The text was updated successfully, but these errors were encountered:
In angles_to_vector it does set vertical momentum too, which I have not bothered to figure out. It seems likely though that it assumes a max speed of 255.
Any projectile with speeds set above 256, warps their trajectory. Any angle that is not facing perfectly cardinal and the projectile veers off course from the center. see video example, its more extreme when looking up and down...
2024-04-02_03-50-43-1.mp4
The text was updated successfully, but these errors were encountered: