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Melee creature with just ranged attacks fails to attack #3164

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ErminioLucente opened this issue Apr 18, 2024 · 0 comments · Fixed by #3240
Closed

Melee creature with just ranged attacks fails to attack #3164

ErminioLucente opened this issue Apr 18, 2024 · 0 comments · Fixed by #3240

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@ErminioLucente
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ErminioLucente commented Apr 18, 2024

There is a problem right now if the creature AttackPreference is set to MELEE and there are no available melee attacks even if the creature has ranged skills. The creature will just fumble around.
i get this doesn't make sense, but there should be check state for the creature to use their next available skills regardless.
im thinking of potential and eventual skills that disable melee based attacks.

2024-04-18.14-57-38-1.mp4
@Loobinex Loobinex changed the title Attacking problem (issue) Melee creature with just ranged attacks fails to attack Apr 20, 2024
AdamPlenty added a commit to AdamPlenty/keeperfx that referenced this issue May 16, 2024
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