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For custom creature types that dont eat or use lairs, rather, regeneration as their only means of healing. Can be used in map scripts also to enable regeneration for heroes/other creatures without it. Can also be casted by spells on self or allies.
[CREATURE]
REGEN_AMOUNT = 0 > 256 [effectiveness of the spell]
REGEN_INTERVAL = The delay [tics] between each heal.
REGEN_SOUND = Sound played when regen activates [default is nothing]
REGEN_EFFECT = The effect played when regen activates [default is nothing]
[SPELL]
REGEN_AMOUNT = 0 > 256 [effectiveness of the spell]
REGEN_INTERVAL = The delay [tics] between each heal.
REGEN_SOUND = Sound played when regen activates
REGEN_EFFECT = The effect played when regen activates
Additional, can be combined with STRENGTH_BASED for the amount regained.
The text was updated successfully, but these errors were encountered:
For custom creature types that dont eat or use lairs, rather, regeneration as their only means of healing. Can be used in map scripts also to enable regeneration for heroes/other creatures without it. Can also be casted by spells on self or allies.
[CREATURE]
[SPELL]
The text was updated successfully, but these errors were encountered: