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Refactor concept rendering to use NSTextView instead of attributed text drawing #108

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fespinoza opened this issue Jul 3, 2018 · 1 comment

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@fespinoza
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fespinoza commented Jul 3, 2018

In order to fix:

  • blurry text on external non-retina screens
  • drawing efficiency, when dragging concepts on a retina screen

This means the code won't be able to be shared between iOS and macOS by default

this comes from the content of: https://developer.apple.com/videos/play/wwdc2018/221/

in particular:

26cedd7c9f69fa38dff246cc85116a86

@fespinoza fespinoza created this issue from a note in New Features (Backlog) Jul 3, 2018
@fespinoza fespinoza moved this from Backlog to TODO in New Features Jul 9, 2018
@fespinoza fespinoza moved this from TODO to WIP in New Features Jan 7, 2019
@fespinoza
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this on its own means a lot of refactoring for the app itself.

another alternative would be to use layers instead, as far as i understand this is the approach that keynote does in order to share code as well between iOS and macOS

a third aspect of this are the refactorings needed to swap approaches

@fespinoza fespinoza moved this from WIP to TODO in New Features Aug 10, 2020
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