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Hi all,
I'm trying to run this benchmark in Ubuntu 22.04 with godot(4.3.dev.custom_build.89cc635c0) compiled with Clang 15.0.6.
However, I can not open the benchmark using either the command line godot -- --run-benchmarks or by the editor because of a SCRIPT ERROR.
May I seek a solution for this?
Thank you.
The text was updated successfully, but these errors were encountered:
It's likely because the named script class cache didn't create itself on the first run for some reason. This is an engine issue, rather than a project-specific issue.
Hi all,
I'm trying to run this benchmark in Ubuntu 22.04 with godot(4.3.dev.custom_build.89cc635c0) compiled with Clang 15.0.6.
However, I can not open the benchmark using either the command line
godot -- --run-benchmarks
or by the editor because of a SCRIPT ERROR.May I seek a solution for this?
Thank you.
The text was updated successfully, but these errors were encountered: