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"Godot 3 also supports glTF 2.0 and OBJ" on Download pages #713
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Can you give us a link of one such page? Edit: Oh, you mean for the Blender ESCN exporter? I think we're ought to just remove it, though there were some attempts to revive the plugin. |
I would prefer removing it from the page as well, as it's unmaintained. |
Kissaki
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Blender ESCN exporter is unmaintained and experimental with [51 open bug tickets][openbugs]. As discussed in godotengine#713, drop the prominent mention on the download pages. Fixes godotengine#713 I haven't run it locally (no Ruby/Jekyll env), but I tested with DOM changes directly. The CSS break point `768px` looks better now that it's two columns, so no need to change it despite now being two instead of three layout/card columns. [openbugs]: https://github.com/godotengine/godot-blender-exporter/issues?q=label%3A%22bug%22+is%3Aopen+sort%3Aupdated-desc
coppolaemilio
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Blender ESCN exporter is unmaintained and experimental with [51 open bug tickets][openbugs]. As discussed in #713, drop the prominent mention on the download pages. Fixes #713 I haven't run it locally (no Ruby/Jekyll env), but I tested with DOM changes directly. The CSS break point `768px` looks better now that it's two columns, so no need to change it despite now being two instead of three layout/card columns. [openbugs]: https://github.com/godotengine/godot-blender-exporter/issues?q=label%3A%22bug%22+is%3Aopen+sort%3Aupdated-desc
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On the various Download pages, there is the text "Godot 3 also supports glTF 2.0 and OBJ". I was wondering if we could drop the "3" from that now, assuming 4 still supports those?
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