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I managed to get more info on the error.
Something is constantly adding Saving popup Progress bar and caused a stack overflow. ERROR: Parent node is busy setting up children, `add_child()` failed. Consider using `add_child.call_deferred(child)` instead. at: add_child (scene/main/node.cpp:1138) ERROR: Condition "!is_inside_tree()" is true. at: popup_centered (scene/main/window.cpp:1468) ERROR: Task 'save' already exists. at: add_task (editor/progress_dialog.cpp:177) ERROR: Task 'save' already exists. at: add_task (editor/progress_dialog.cpp:177) ERROR: Task 'save' already exists.
On Windows 7, the console still throw ERROR: Parent node is busy setting up children, `add_child()` failed. Consider using `add_child.call_deferred(child)` instead. at: add_child (scene/main/node.cpp:1138) ERROR: Condition "!is_inside_tree()" is true. at: popup_centered (scene/main/window.cpp:1468)
every time I switch window but does not crash.
Godot version
v4.0.2.stable.mono.official [7a0977c]
System information
Kubuntu 22.10
Issue description
Godot crashed with error:
ERROR: Task 'save' already exists. at: add_task (editor/progress_dialog.cpp:177) Stack overflow.
Steps to reproduce
Minimal reproduction project
This is an Editor bug.
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