Retargeting resets orientation of unmapped bones when Overwrite Axis
is enabled
#91558
Labels
Milestone
Overwrite Axis
is enabled
#91558
Tested versions
v4.3.dev.custom_build [7ebc866]
System information
Windows 11
Issue description
Unmmaped bone orientations are lost (the
Basis
reset to identity) after import when retargeting ifOverwrite Axis
is enabled. It works as expected for mapped bones.Left: correct orientation. Right:
Overwrite Axis
enabledDisabling this option keeps their orientation but then retargeting is meaningless because differences in mapped bone and animation rotations between characters aren't normalized.
Steps to reproduce
main.tscn
.bot.glb
,Skeleton3D > Retarget > Rest Fixer > Overwrite Axis
is enabled. Rotation reset for the unmapped bones with attachments.Overwrite Axis
and reimport. It keeps rotation.Minimal reproduction project (MRP)
overwrite-rotation.zip
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