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Add Save and Load ability to swatches #7946
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nongvantinh
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May 5, 2024
godotengine/godot-proposals#7946 The lack of a palette library slows down development time because swatches contain many colors that may not match the mood an artist is trying to achieve. This can hinder their workflow as they search for the right color within a large set of mostly irrelevant options.
nongvantinh
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May 5, 2024
godotengine/godot-proposals#7946 The lack of a palette library slows down development time because swatches contain many colors that may not match the mood an artist is trying to achieve. This can hinder their workflow as they search for the right color within a large set of mostly irrelevant options.
nongvantinh
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May 6, 2024
godotengine/godot-proposals#7946 The lack of a palette library slows down development time because swatches contain many colors that may not match the mood an artist is trying to achieve. This can hinder their workflow as they search for the right color within a large set of mostly irrelevant options.
nongvantinh
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May 6, 2024
godotengine/godot-proposals#7946 The lack of a palette library slows down development time because swatches contain many colors that may not match the mood an artist is trying to achieve. This can hinder their workflow as they search for the right color within a large set of mostly irrelevant options.
nongvantinh
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May 6, 2024
godotengine/godot-proposals#7946 The lack of a palette library slows down development time because swatches contain many colors that may not match the mood an artist is trying to achieve. This can hinder their workflow as they search for the right color within a large set of mostly irrelevant options.
nongvantinh
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May 6, 2024
godotengine/godot-proposals#7946 The lack of a palette library slows down development time because swatches contain many colors that may not match the mood an artist is trying to achieve. This can hinder their workflow as they search for the right color within a large set of mostly irrelevant options.
nongvantinh
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May 6, 2024
godotengine/godot-proposals#7946 The lack of a palette library slows down development time because swatches contain many colors that may not match the mood an artist is trying to achieve. This can hinder their workflow as they search for the right color within a large set of mostly irrelevant options.
nongvantinh
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May 6, 2024
godotengine/godot-proposals#7946 The lack of a palette library slows down development time because swatches contain many colors that may not match the mood an artist is trying to achieve. This can hinder their workflow as they search for the right color within a large set of mostly irrelevant options.
nongvantinh
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May 6, 2024
godotengine/godot-proposals#7946 The lack of a palette library slows down development time because swatches contain many colors that may not match the mood an artist is trying to achieve. This can hinder their workflow as they search for the right color within a large set of mostly irrelevant options.
nongvantinh
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May 8, 2024
godotengine/godot-proposals#7946 The lack of a palette library slows down development time because swatches contain many colors that may not match the mood an artist is trying to achieve. This can hinder their workflow as they search for the right color within a large set of mostly irrelevant options.
nongvantinh
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May 8, 2024
godotengine/godot-proposals#7946 The lack of a palette library slows down development time because swatches contain many colors that may not match the mood an artist is trying to achieve. This can hinder their workflow as they search for the right color within a large set of mostly irrelevant options.
nongvantinh
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May 8, 2024
godotengine/godot-proposals#7946 The lack of a palette library slows down development time because swatches contain many colors that may not match the mood an artist is trying to achieve. This can hinder their workflow as they search for the right color within a large set of mostly irrelevant options.
nongvantinh
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May 8, 2024
godotengine/godot-proposals#7946 The lack of a palette library slows down development time because swatches contain many colors that may not match the mood an artist is trying to achieve. This can hinder their workflow as they search for the right color within a large set of mostly irrelevant options.
nongvantinh
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May 8, 2024
godotengine/godot-proposals#7946 The lack of a palette library slows down development time because swatches contain many colors that may not match the mood an artist is trying to achieve. This can hinder their workflow as they search for the right color within a large set of mostly irrelevant options.
nongvantinh
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May 8, 2024
godotengine/godot-proposals#7946 The lack of a palette library slows down development time because swatches contain many colors that may not match the mood an artist is trying to achieve. This can hinder their workflow as they search for the right color within a large set of mostly irrelevant options.
nongvantinh
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May 8, 2024
godotengine/godot-proposals#7946 The lack of a palette library slows down development time because swatches contain many colors that may not match the mood an artist is trying to achieve. This can hinder their workflow as they search for the right color within a large set of mostly irrelevant options.
nongvantinh
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May 9, 2024
godotengine/godot-proposals#7946 The lack of a palette library slows down development time because swatches contain many colors that may not match the mood an artist is trying to achieve. This can hinder their workflow as they search for the right color within a large set of mostly irrelevant options.
nongvantinh
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May 9, 2024
godotengine/godot-proposals#7946 The lack of a palette library slows down development time because swatches contain many colors that may not match the mood an artist is trying to achieve. This can hinder their workflow as they search for the right color within a large set of mostly irrelevant options.
nongvantinh
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May 9, 2024
godotengine/godot-proposals#7946 The lack of a palette library slows down development time because swatches contain many colors that may not match the mood an artist is trying to achieve. This can hinder their workflow as they search for the right color within a large set of mostly irrelevant options.
nongvantinh
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May 9, 2024
godotengine/godot-proposals#7946 The lack of a palette library slows down development time because swatches contain many colors that may not match the mood an artist is trying to achieve. This can hinder their workflow as they search for the right color within a large set of mostly irrelevant options.
Maybe not for this proposal since PR is already in the work, but as a future improvement, a Quick Load similar to other resource Quick Load popup (list all assets with the correct type) would be a nice complement to the classic Load file popup, and would make the color palette picker as fast as Unity's swatch library dropdown. |
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Describe the project you are working on
Game with multiple color themes
Describe the problem or limitation you are having in your project
Having to re-arrange swatches is time-consuming
Describe the feature / enhancement and how it helps to overcome the problem or limitation
Add the ability to save and load swatch groups as tres files.
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
If this enhancement will not be used often, can it be worked around with a few lines of script?
no
Is there a reason why this should be core and not an add-on in the asset library?
this is about improving the editor usability
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