Skip to content

Latest commit

 

History

History

Day006

Folders and files

NameName
Last commit message
Last commit date

parent directory

..
 
 
 
 
 
 
 
 
 
 

Rotate a 3D Object

In VisionOS there is a Rotate3DGesture that can be used to rotate models in 3D space:

            RealityView { content in
                if let scene = try? await Entity(named: "Scene", in: realityKitContentBundle) {
                    entity = scene
                    content.add(scene)
                }
            }
            .gesture(TapGesture().targetedToAnyEntity().onEnded{ value in
                print("rotation: ", value.entity.transform.rotation)
                print("orientation: ", value.entity.orientation)
            })
            .gesture(RotateGesture3D(minimumAngleDelta: .degrees(10)).targetedToAnyEntity().onChanged{ value in
                
                value.entity.orientation = value.convert(value.rotation, from: .local, to: entity)
            })

Read this answer for instructions on how to implement rotation using a DragGesture.