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[Flatpak] LOOT Crashes on Opening "Edit Groups" #1975
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Does it still crash if you use the latest master branch build's flatpak here? |
Yes.
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I'm not able to see a crash when running LOOT for Morrowind in a VM. Can you enable debug logging in LOOT's settings, quit and relaunch LOOT, then try to open the groups editor again and upload the log that produces? |
Thanks, it seems that it's crashing during layout calculation, or maybe it's a rendering issue. Can you try again with this build? |
That didn't help... Can you try this build? |
Something weird is going on... Can you try this build? |
It's crashing at the bit I wasn't expecting to matter... I've disabled some unnecessary config in case that was the issue, can you try this build? |
@RacerBG I've published a build with some debug info through Flathub, can you install it like so:
You may need to uninstall other versions of LOOT to prevent confusion. Once installed, try running it again, and see if anything more is logged to the terminal when it crashes. If not, I think we'll have to get |
It still crashes. On the positive side though LOOT looks well integrated with KDE thanks to the update to Runtime 6.7. There is a small styling issue though, the position of the "Plugins" and "Filters" tabs is centered right now while it should be on the left as it was before? And their horizontal size is suboptimal. The text string is not entirely visible. |
And there was nothing new in your terminal? Can you try the following in a terminal?
Yes, I only noticed this when testing the release build, I'll have to investigate what I can do about the changes. |
Still the same.
I had to install SDK 6.7 in order to do that but after entering EDIT: My flatpaks are system installs just in case this information matters. |
Sorry, it's |
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It looks like that didn't load any of LOOT's debug symbols... |
They were enabled though. |
Yeah, I'm not sure what's going on. |
@RacerBG Do you use any groups that you've set up yourself? If yes, does the editor still crash, if you temporarily remove your |
No I do not have any self made groups, I do not even use that feature. I have reported it because I saw that it wasn't working and the crash happens for every game basically. |
Does the crash also occur with the Flatpak version of LOOT |
Yes. |
If you still have them, please also test |
First, I would like to see a few confirmations of this bug from another users as well if possible. If I'm an isolated case, then it's quite worthless to pursue a solution. As I said - I'm not interested in this feature. |
That might be the case, but a crash is still a bug that shouldn't happen. Apparently it's an issue where the source of the problem isn't quite so easy to figure out. So - let's try to find out in which version the bug was introduced! If we can pinpoint that, so if we are able to say in version X-45 the groups editor works, but in X-46 it starts to crash, then Ortham can take that information to narrow the cause down. We've done similar bug hunts in the past, and that's why I suggested to try out a few older versions of LOOT. |
Looks like the first Flatpak version is 0.21.0. Let's do this (for science)! EDIT: The earliest to which I was able to downgrade is LOOT 0.22.0: Commit: 0773c95394e6e6cd54728871a27545a4999c45b39cb55ab005fd213c150dad17 |
And that version also crashes? |
In exactly the same way, here is the log file: |
Debug Log:
Terminal Output:
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