setVehicleComponent... replaces default components properties for whole model #3336
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bug
Something isn't working
Describe the bug
When I create clientside vehicle, change components properties(scale/position/rotation) and create vehicle same model as previous vehicle, new vehicle has some of properties from previous changed vehicle. Using resetVehicleComponent... returns true, but don't replaces components properties to game default.
Steps to reproduce
componentsTest.zip
Version
Client: Multi Theft Auto v1.6-release-22388
Server: MTA:SA v1.6-release-22388
Additional context
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Relevant log output
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