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When adding a collision for ID with engineRequestModel, a crash occurs for the timed-object type. I know that this type has no collisions, but it shouldn't result in a crash.
Describe the bug
When adding a collision for ID with engineRequestModel, a crash occurs for the
timed-object
type. I know that this type has no collisions, but it shouldn't result in a crash.Crash offset: `0x1E26EE`` (ProcessEntityCollision).
Steps to reproduce
Version
Multi Theft Auto v1.6-release-22396
Additional context
No response
Relevant log output
No response
Security Policy
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