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Bug: about PIXI.Assets:imageResource can not loaded as canvasSource in ios v14.5,perhaps some old ios version #10479

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jiege-w opened this issue Apr 26, 2024 · 1 comment
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👯‍♀️ Needs Reproduction Very common: basically need an example that reproduces the issue so that it's easier to identify.

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@jiege-w
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jiege-w commented Apr 26, 2024

Current Behavior

When developing a mobile web app with the new version (v8.x), I encountered issues with loading some image sources for textures due to old iOS system versions. I switched to using pixi.js (v7.2.4) and the issue was resolved.

Expected Behavior

I hope that the latest version (currently v8.x) can run on most mobile phones

Steps to Reproduce

const resource = [
{alias:"cat",src:""},
{alias:"cat",src:""},
{alias:"cat",src:""},
]
await Assets.load(resource, (percent) => {
progress.value = percent;
});

Environment

  • pixi.js version: e.g. 8.1.0
  • Browser & Version: safri
  • OS & Version: ios 14.5 -

Possible Solution

No response

Additional Information

No response

@GoodBoyDigital
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hey @jiege-w , would you mind making a playground for this please? We can then test it on browser stack. Thanks!

@bigtimebuddy bigtimebuddy added the 👯‍♀️ Needs Reproduction Very common: basically need an example that reproduces the issue so that it's easier to identify. label May 20, 2024
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Labels
👯‍♀️ Needs Reproduction Very common: basically need an example that reproduces the issue so that it's easier to identify.
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