You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
When you hit a summoned Marine Sphere, it starts moving away from its summoner at the speed of the summoner, when it finishes its movement after 7 tiles, it casts NPC_SELFDESTRUCTION (or when you have slow speed it might stop and to cast it).
Relevant Log Output
No response
Expected Result
When you hit a summoned Marine Sphere, it starts moving away from its attacker at speed 800. It immediately starts to switch to "Idle" mode in a special state called "Trickcasting" during which is shows a cast bar for 3000ms. During this time the monster will use NPC_SPEEDUP to speed up its movement every 700ms. After the 3000ms the Marine Sphere stops and after 3500-4000ms, it explodes.
Usually the Marine Sphere will move 6-7 tiles in this time, but it can move up to a maximum of 8 tiles (e.g. if you cast Increase Agility on it beforehand).
How to Reproduce
Alchemist/Creator -> Summon Spirit Sphere -> Hit is with a character from the opposite side.
Official Information
Can easily be tested with an alchemist. You can also see that the skill set of Marine Sphere on official servers currently different from how rAthena defines it.
Modifications that may affect results
No response
The text was updated successfully, but these errors were encountered:
rAthena Hash
b489488
Client Date
2021-11-03
Server Mode
Pre-Renewal
Result
When you hit a summoned Marine Sphere, it starts moving away from its summoner at the speed of the summoner, when it finishes its movement after 7 tiles, it casts NPC_SELFDESTRUCTION (or when you have slow speed it might stop and to cast it).
Relevant Log Output
No response
Expected Result
When you hit a summoned Marine Sphere, it starts moving away from its attacker at speed 800. It immediately starts to switch to "Idle" mode in a special state called "Trickcasting" during which is shows a cast bar for 3000ms. During this time the monster will use NPC_SPEEDUP to speed up its movement every 700ms. After the 3000ms the Marine Sphere stops and after 3500-4000ms, it explodes.
Usually the Marine Sphere will move 6-7 tiles in this time, but it can move up to a maximum of 8 tiles (e.g. if you cast Increase Agility on it beforehand).
How to Reproduce
Alchemist/Creator -> Summon Spirit Sphere -> Hit is with a character from the opposite side.
Official Information
Can easily be tested with an alchemist. You can also see that the skill set of Marine Sphere on official servers currently different from how rAthena defines it.
Modifications that may affect results
No response
The text was updated successfully, but these errors were encountered: