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Alchemist Marine Spheres (NPC_RANDOMMOVE, NPC_SPEEDUP, TRICKCASTING) #8301

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Playtester opened this issue May 3, 2024 · 0 comments
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type:bug Issue that is a bug within rAthena

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@Playtester
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rAthena Hash

b489488

Client Date

2021-11-03

Server Mode

Pre-Renewal

Result

When you hit a summoned Marine Sphere, it starts moving away from its summoner at the speed of the summoner, when it finishes its movement after 7 tiles, it casts NPC_SELFDESTRUCTION (or when you have slow speed it might stop and to cast it).

Relevant Log Output

No response

Expected Result

When you hit a summoned Marine Sphere, it starts moving away from its attacker at speed 800. It immediately starts to switch to "Idle" mode in a special state called "Trickcasting" during which is shows a cast bar for 3000ms. During this time the monster will use NPC_SPEEDUP to speed up its movement every 700ms. After the 3000ms the Marine Sphere stops and after 3500-4000ms, it explodes.

Usually the Marine Sphere will move 6-7 tiles in this time, but it can move up to a maximum of 8 tiles (e.g. if you cast Increase Agility on it beforehand).

How to Reproduce

Alchemist/Creator -> Summon Spirit Sphere -> Hit is with a character from the opposite side.

Official Information

Can easily be tested with an alchemist. You can also see that the skill set of Marine Sphere on official servers currently different from how rAthena defines it.

Modifications that may affect results

No response

@Playtester Playtester added the type:bug Issue that is a bug within rAthena label May 3, 2024
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Labels
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