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If you use the playground there should be an option called "width", the bigger this number the longer music is generated, default is 512. But at some point you'll be limited by VRAM, and the quality diminish.
Another way is to load up the model in a stable diffusion UI (A1111 or ComfyUI for example), generate the spectrogram, then outpaint to the right for longer file.
Here's one I did in ComfyUI, outpainting 4 times:
Finally use riffusion (either CLI or playground) to turn the spectrogram to audio.
If the spectrogram get too long, I think we can just split it in half, outpaint the right image, then stitch back the results.
Does it have a
argument
for the length of the generated music??Thanks...
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