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Newsletter 28 - November 2021 #852

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AngelOnFira opened this issue Dec 1, 2021 · 40 comments
Closed
60 tasks done

Newsletter 28 - November 2021 #852

AngelOnFira opened this issue Dec 1, 2021 · 40 comments
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coordination help wanted Extra attention is needed

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@AngelOnFira
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AngelOnFira commented Dec 1, 2021

Newsletter 28: November 2021

tags: newsletter

Editors: @AngelOnFira, @17cupsofcoffee, and @ozkriff

Another month has gone by, so it's time to put together the Rust Gamedev newsletter with November news!

If you want to help writing the newsletter:

  • Read CONTRIBUTING.md.
  • Grab some of the "🆓 free" sections by leaving a comment like "I'd like to work on {section_name_1} and {section_name_2}".
    • The links in brackets (like "1, 2, 3") are suggestions of links to include in the section. Feel free to add more!
    • Mentions in brackets (like "🆓 free (@ozkriff?)") are just a suggestion of who could pick the work up - it's not an obligation, and other people are welcome to take those sections.
    • Extra sections not listed in the plan are welcomed - just leave a comment and open a PR!
  • Write a short overview:
    • Use provided links as a starting point.
    • Try to maintain a consistent style with the rest of the newsletter and run markdownlint (lint errors will fail the CI build).
    • Insert line breaks (softbreak) at 80 chars, please.
    • Leave a comment or DM me on Discord if you have any issues.
  • Send a PR to the source branch (example: N15: A/B Street #336)
    • Mention this issue in your PR's description to link it all together.

As with the last few newsletters, we're trying to delegate the writing workload where we can - to quote @AngelOnFira from a few months ago:

We're also going to be transitioning to having authors or volunteers write about their own content, rather than the editing team doing it all at the end 💯 This means if you want to see your work in the newsletter, you have to write it yourself! If you're not able to write about your work, feel free to comment and I can assign it 🆓 free. We're working on taking some of the load off the editing team where we can with this. Best to keep this sustainable!

Also, we want to make sure contributing to the newsletter feels open to anyone who wants to write a section about their project. If you have anything you can write about, just add a comment to this issue and I'll add it to the todo list 😄


Current Schedule

The soft deadline for all section PRs is the 5th of December. PRs will usually be accepted as long as they are ready before the newsletter's release, but the earlier the better :)


⚠️ The most important formatting/style rules from CONTRIBUTING.md:

  • Only one image (<300kb) or GIF (<2.5mb) before the text, with an optional caption and mandatory alt text for accessibility.
  • All the rendered text should be under 1000 characters (including spaces and punctuation) and under 6 paragraphs (without any subsections, etc).
  • No bold/italic/etc formatting - only links and one plain list without nesting per section (multiple lists are allowed if your project consists of multiple parts that aren't independent enough for their own sections).
  • Third-person perspective.
  • 80 characters per line and no other markdownlint warnings on CI.

Please use these templates as a starting point:

Games/apps/libraries:

### [Game name]

![alt text](img)
_optional image label_

[Game name] ([GitHub], [Discord], [Twitter]) by [@nickname]
is... {short project description in one sentence}.

{An overview of the recent updates with links to more details}.

_Discussions: [/r/rust_gamedev](link), [Twitter](link), [etc](link)_

[Game name]: http://example.com

Articles/blog posts/videos/etc:

### [Article name]

![alt text](img)
_optional image label_

[@nickname] published an [article] about...
{overview what the resource is about}.

_Discussions: [/r/rust_gamedev](link), [Twiter](link), [etc](link)_

[Article name]: http://example.com

Current Structure & Status

Below is a list of our current planned structure for the newsletter, and the status of each PR (which we'll try to keep updated).

This is not an exhastive list - if you have your own project that you want to write about, just make a comment on this issue and open a PR!

  • Rust GameDev Meetup - ✔️ done by @AngelOnFira
  • Game Updates
    • Flesh (1) - @Im-Oab
    • One click ninja (1) - ✔️ done by @fluffysquirrels
    • Fish Fight: Prequel (1, 2, 3) - ✔️ done by @not-fl3
    • Bitgun (1, 2, 3, 4) - ✔️ done by @darthdeus
    • country-slice (1, 2, 3) - ✔️ done @anopara
    • Veloren (1) - ✔️ done by AngelOnFira
    • Bendyworm (1, 2) - ✔️ done @Bauxitedev
    • Halloween Mahjong Solitaire (1) - ✔️ done by @Syn-Nine
    • Molecoole (1) - ✔️ done @Hilku
    • Hydrofoil Generation Sailing (1, 2, 3, 4, 5, 6, 7) - ✔️ done @kunos
    • Idu (1, 2, 3) - ✔️ done (@johann2?)
    • Shroom Kingdom - ✔️ done @Tarnadas
    • Combine&Conquer (1, 2) - ✔️ done @ozkriff
    • Rust Shooter (1) - ✔️ done in #other-news
    • Way of Rhea (1) - ✔️ done in #other-news
    • Necrophaser (1) - ✔️ done in #other-news
    • Soldank (1, 2) - ✔️ done in #other-news
    • Stellary 2 (1) - ✔️ done in #other-news
    • Endless Trial (1, 2) - ✔️ done in #other-news
    • The Process (1) - 🆓 free (@setzer22?)
    • A/B Street (1, 2 - 🆓 free (@dabreegster?)
  • Learning Material Updates
    • Ray Tracer From Scratch (1, 2, 3) - ✔️ done by @jakobwesthoff
    • Rustacean Station 48 (1) - ✔️ done by @AngelOnFira
    • Ralph's Posts (1, 2) - ✔️ done @AngelOnFira
    • Hands-on Rust Bonus Content (1) - ✔️ done @ozkriff
    • Rust Roguelike Tutorial (1, 2)- ✔️ done @ozkriff
    • GBA From Scratch (1, 2) - ✔️ done in #other-news
    • Ping Pong Tutorial (1) - ✔️ done in #other-news)
  • Engine Updates
    • Tetra 0.6.7 (1) - ✔️ done by @17cupsofcoffee
    • godot-rust (1) - ✔️ done by @Bromeon
    • Oxygengine (1) - ✔️ done @PsichiX
    • rg3d (1, 2, 3) - ✔️ done in #other-news
    • mini/macroquad (1) - ✔️ done in #other-news
    • ggez 0.7 (1) - 🆓 free (@PSteinhaus?)
    • Bevy (1, 2, 3) - 🆓 free (@cart?)
  • Tooling Updates
  • Library Updates
  • Meeting Minutes - 🚧 WIP by @AngelOnFira
  • Discussions (1, 2, 3, 4, 5) - ✔️ done by @ozkriff

Final steps:

@AngelOnFira AngelOnFira added help wanted Extra attention is needed coordination labels Dec 1, 2021
@parasyte
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parasyte commented Dec 1, 2021

Yup, I'll take pixels 0.8! 🦀

@kunos
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kunos commented Dec 1, 2021

Aye.. will do Hydrofoil Generation. :)

@jakobwesthoff
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Yes, will do Raytracer from Scratch. 🦀 🔮

@Bromeon
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Bromeon commented Dec 1, 2021

I can do godot-rust 🤖🦀

@Hilku
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Hilku commented Dec 1, 2021

I'll do Molecoole 🦀🦀

@cart
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cart commented Dec 1, 2021

Bevy didn't have a release this month, so I'll hold off on sharing renderer updates.

@Tarnadas
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Tarnadas commented Dec 2, 2021

I'll write about Shroom Kingdom

@parasyte parasyte mentioned this issue Dec 2, 2021
@Im-Oab
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Im-Oab commented Dec 2, 2021

I have some updates for Flesh game. :)

@AlbinSjoegren
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AlbinSjoegren commented Dec 2, 2021

I will take SPV again, still no crate version so it would go under Tooling Updates again

@dabreegster
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Sorry, I'm in the middle of moving continents and not likely to make an A/B Street update this month. Also the focus of the project hasn't been on gamification in quite a while, although there is some vague plan to try that again in the future (to get residents involved in planning low-traffic neighborhoods).

@Bauxitedev
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I'll write a bit about Bendyworm.

@p4ymak
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p4ymak commented Dec 2, 2021

I'll write about PickPicPack.

@not-fl3 not-fl3 mentioned this issue Dec 2, 2021
@anopara
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anopara commented Dec 2, 2021

I can write country-slice 🙂 (and thank you for the mention!)

@PsichiX
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PsichiX commented Dec 3, 2021

taking oxygengine and navmesh

@LechintanTudor
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I covered Sparsey 0.5 in the last newsletter and 0.6 will take a bit more time to complete. So no update from me this time :)

@PSteinhaus
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There's not that much to say about ggez 0.7.
I plan on releasing 0.8 this month though, so I'll probably write a bit about both releases in the december newsletter.

@Syn-Nine
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Syn-Nine commented Dec 3, 2021

I'll take Halloween Mahjong Solitaire, thanks for the mention!

@h3r2tic
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h3r2tic commented Dec 4, 2021

Thanks for suggesting kajiya ❤ ... however I'd rather hold off on that until it actually goes open source. Supposed to be very soon now, but I'm still waiting for some approvals.

@setzer22
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setzer22 commented Dec 7, 2021

No update from me this month, probably the next one! 😄

@PsichiX
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PsichiX commented Dec 7, 2021

btw. what are guides on ordering? bc i always place my notes in order defined in main issue, but sometimes my bits gets reordered.

@AngelOnFira
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@PsichiX When I'm editor, I order content based on which PR is made first for each section, unless one requires changes, in which case I take it out of the queue :) Since this is resolved at merge-time, and often has to be changed anyways when I have to merge several PRs at the same time, I haven't explicitly stated it in writing.

I try to also use it as incentive for authors to get their posts done more quickly :)

@AngelOnFira
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Taking Rustacean Station, Ralph's Posts, and Rust-Cuda

@ozkriff
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ozkriff commented Dec 7, 2021

I'll try to quickly write out "Combine And Conquer", "Endless Trial", "Hands-on Rust Bonus Content", "Rust Roguelike Tutorial ", and "Solid Editor".

@PsichiX
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PsichiX commented Dec 7, 2021

I try to also use it as incentive for authors to get their posts done more quickly :)

that's something worth noting in the newsletter issues or readme 😅

@Keavon
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Keavon commented Dec 8, 2021

Would it be alright to keep...

...in the Requests for Contribution section?

@halvnykterist
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I'd like to add a section for paddlepunks if it's not too late!

@AngelOnFira AngelOnFira mentioned this issue Dec 8, 2021
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@AngelOnFira
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The final draft is up, feel free to take a look and comment on any issues you come across!

https://agitated-saha-af60ca.netlify.app/

@PsichiX
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PsichiX commented Dec 8, 2021

Rust CUDA seems to have missing link in the title - [Rust CUDA]

@AngelOnFira
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@PsichiX Sorry, can I get you to repost that on #887? My bad for not including the link 😅

@PsichiX
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PsichiX commented Dec 8, 2021

i mean i's not mine, i just found weird formatting and dunno what the link is :D

@PsichiX
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PsichiX commented Dec 8, 2021

but i'll repost ;p

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