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simple2d on Mac #121

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petewilson-bsc opened this issue Sep 5, 2020 · 6 comments
Open

simple2d on Mac #121

petewilson-bsc opened this issue Sep 5, 2020 · 6 comments

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@petewilson-bsc
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Apologies for noise - I much prefer to develop in XCode than with editor-and-make

I have used homebrew to install the software on my Catalina-d Mac. The hello world triangle builds and runs - if I copy the source and create a new file and use simple2d build. Neat!

But it is obscure to me

  • where all this is installed - eg, where's the /test folder?
  • how to construct MacOS xcode projects within which to work.

Help much appreciated. I'd be happy to contribute 'pretty' versions of any such advice, together with eventual further example code (in xcode project form)

@IevgeniiChuprun
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The same question from me.

@blacktm
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blacktm commented Oct 15, 2020

Hi @petewilson-bsc. Homebrew will install frameworks to /usr/local/Cellar/simple2d/1.2.0/Frameworks. I've also added some example Xcode projects here. Hope that helps!

@IevgeniiChuprun
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@blacktm I would like to include it via CMakeList. Are there any examples of how I can do that correctly?

@petewilson-bsc
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petewilson-bsc commented Oct 15, 2020 via email

@blacktm
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blacktm commented Oct 24, 2020

@IevgeniiChuprun I don't have much experience with CMake, but if you figure it out, let me know and we'll add some guidance / code to the project.

@snandasena
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@blacktm I would like to include it via CMakeList. Are there any examples of how I can do that correctly?

#130 (comment)

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