A data structure generation and management tool. At first it was an idea to help me with data management in game development.
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Updated
Apr 24, 2021 - JavaScript
A data structure generation and management tool. At first it was an idea to help me with data management in game development.
HCV drug resistance extension based on collaboration with PHE.
A experiment in functional oriented multi step form processing
A data-oriented ECS game engine built on top of MonoGame for my CS undergrad A+ dissertation
A GLUE project for comparative genomic analysis of circular Rep-encoding single-stranded DNA (CRESS DNA) viruses
Web application for HBV-GLUE
A header library and toolset to assist in developing table-based software.
An Enity-Component-System implementation using C++20.
An entity component system (ECS) for Python
Performance check chunk base ECS.
Bachelor Thesis Project: a reimplementation of the tower defence game in a data oriented design paradigm
Fast 2D rendering engine that takes advantage of data-oriented design.
ECS data-oriented design with Lua and LÖVE
This Unity ECS Template is designed to kickstart projects using the Entity-Component-System architecture in Unity. It provides a structured and comprehensive setup, perfect for creating high-performance, data-oriented gameplay experiences.
solving programming problems of https://ericnormand.me/issues/
Benchmarks of a Data-Oriented Entity System approach
Vulkan based version of Asteroids.
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