'17 AA100 - "One Scene": reinforcement learning system as a submissive-dominant controller of VR experience-space.
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Updated
Aug 22, 2017 - C#
'17 AA100 - "One Scene": reinforcement learning system as a submissive-dominant controller of VR experience-space.
Schoolastic implementation of Deep Q Learning algorithm
Environment-related difference of Deep Q-Learning and Deep Double Q-Learning
Tetris Game Using Deep Q Learning
A reinforcement learning implementation of the video game "Snake".
Example DQN implementation with ReLAx
Deep Q-Learning
Minimal Deep Q Learning (DQN & DDQN) implementations in Keras
Deep Q-Learning algorithm is used to train a navigation based agent.
Repository concerning the training of Deep Q-Learning Reinforcement Learning agents embedding Pareto optimal moves thanks to NSGA-II. It has been developed for the Bio-Inspired Artificial Intelligence course of the master's degree in Computer Science at University of Trento
An online Q-Learning agent for the game of StarCraft II.
Implementation of DeepQ learning based on OpenAI Gym's LunarLander-v2 environment
Neural network 2048 AI player
Udacity Deep Reinforcement Learning Nanodegree. First Project Implementation (Navigation).
Agent that plays snake. Trained using Deep Q-Learning
Undergoing project to develop deep q learning project to teach kart to race
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