Lightweight Game Engine/Framework in C++17 with WYSIWYG Editor. Experimental C# bindings.
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Updated
Jun 10, 2024 - C++
Lightweight Game Engine/Framework in C++17 with WYSIWYG Editor. Experimental C# bindings.
Game engine framework using DirectX 11, Direct2D, DirectWrite, Qt, FBX SDK, ImGui/ImGuizmo and PhysX
And empty version of my cheat framework
3D Game Engine with architecture like Unreal Engine
Game and prototypes with SharpDX and Directx 11
Windows 11 Virtual Camera sample code.
Tooll 3 is an open source software to create realtime motion graphics.
A modern cross-platform low-level graphics API
DirectXTex texture processing library
Software Framework for Audio/Visual/Interactive Real-Time Applications
Order-independent Transparency Implementation in Unity with Per-Pixel Linked Lists
The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++
DirectXMesh geometry processing library
C++ DirectX 11, 12, OpenGL Advanced 3D online Tutorials
A non-profit project, "Little Fighter 2 : Enchanted (4th)", a modification or rework of "Little Fighter 2", originally made by Marti Wong and Starsky Wong.
A collection of libraries for easy software and game development.
Sample projects demonstrating the usage of Diligent Engine
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