event-based
Here are 44 public repositories matching this topic...
Sample of event-based integration service
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Dec 21, 2018 - C#
If Supreme Rahman gives permission His Servant I will make an event based asynchronous **_monadic_** purely functional paradigm web programming language for controlling **_side effect orders/hustles_** of asynchronous event based/driven web page and application needs!
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Sep 17, 2023
A modern, clean, and very simple responsive HTML invoice template.
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Oct 18, 2018 - HTML
A basic multi-client message-based tcp server (and client).
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Jul 9, 2021 - C#
Event Based Blackboard for Unity is a flexible data storage that can contain any count of properties of any type. The properties can be accessed with property names.
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Oct 9, 2020 - C#
A Redis-based pure python alternative to ROS2
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Jul 28, 2023 - Python
Event-based Swift API for communicating with Movesense sensors via Bluetooth LE.
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Oct 16, 2023 - Swift
A time delay estimation method for event-based time-series data. Time delay estimation is also known as the correction of time offsets and time lags as well as time synchronization.
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Apr 6, 2024 - Jupyter Notebook
Implementation of the "Applying the Forward-Forward Algorithm to the Event-Based Sensing" paper.
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Jun 8, 2024 - Python
Declarative and simple pub/sub for .NET using Mass Transit. I am open to suggestions for enhancements, email support@digitalruby.com.
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Jul 3, 2022 - C#
A Triggers system for Django made for implementing event-based business logic configurable through the Django admin site.
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Jun 11, 2024 - Python
This is a C++ implementation of the cpp_signal_slot_events. This code, provides you an event based C++ programming by determining SIGNALs and SLOTs and making them connected to each other. Whenever the SIGNAL fires, then its related SLOT starts to execute.
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Nov 1, 2020 - C++
Create a microservice event-based roject using K8s
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Mar 16, 2024 - Python
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Mar 30, 2018
Event Based Blackboard Extensions
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Oct 9, 2020 - C#
First Person Shooter game prototype utilizing event-based architecture to ensure modularity and scalability.
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Dec 28, 2023 - ShaderLab
A program that enforces a certain (simple) base object signature that all the services (classes that interact with specific resources) in a monolith must implement. This is more of a pattern than a software. The goal of this project is to encourage the culture of developing APIs for a monolith, but with the service architecture in mind.
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Nov 24, 2020 - TypeScript
The lost bot looking for a new future!
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Jan 17, 2024 - C++
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