LimboAI - Behavior Trees and State Machines for Godot 4
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Updated
Jun 12, 2024 - C++
LimboAI - Behavior Trees and State Machines for Godot 4
Personal Project - point-and-click, murder mystery, video game
C++20 framework for creative coding 🎮🎨🎹 / Cross-platform support (Windows, macOS, Linux, and the Web)
2d - 3d game and interactive application develepment kit
Collection of helpers and extensions for Stride Game Engine developers. Simplifies and demonstrates common developer tasks building experiences for Stride with .NET.
Example of async Bink 1 media player
An OpenGL game engine with simple architecture and easy to understand codebase
Понятный, кроссплатформенный и полностью настраиваемый движок для создания игр и программ.
SoundSystem is a tool that allows you to manage sounds in the Unity environment with minimal knowledge and time. Thus, adding and setting up sound in a finished project will no longer be a headache. And anyone can create simple sound circuits with minimal engine knowledge and absolutely no coding.
Jokenpô, uma abordagem única e divertida do clássico jogo de pedra, papel e tesoura, transformando o tradicional Jokenpô em um empolgante jogo de cartas em pixel art, onde você enfrenta um bot em partidas estratégicas.Criado na linguagem Python usando Pygame.
A Fusion, Flamework, and Knit inspired modern game framework designed for use in Roblox.
Terminal-based Minesweeper game
a simple rock paper scissorrs game.....
A fun minigame made using vanilla JavaScript based on the Nokia Snake game using assets from Pokemon. You control Red, the main character, in a 2D space using WASD or Cursor Keys to collect "followers" and expand your conga line. If you bump into someone else, the game ends.
A Space Shooter Game
A living history of game worker solidarity
A battle game that uses game AI to compete on the PAIA platform
This is a case study project of Towers of Hanoi in Unity C#
Game Console Dev Guide. Learn to develop games for Xbox Series X|S, PlayStation 5, Nintendo Switch, Steam Deck, and Apple Silicon. Developing with Unreal Engine 5, Unity, Godot Engine, and Blender.
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