Cross-Platform OpenGL Doom Source Port with powerful modding features
-
Updated
May 22, 2024 - C
Cross-Platform OpenGL Doom Source Port with powerful modding features
Python library for analysing .bsp files
WinQuake/GLQuake-based source-port of game Quake
Quake 1 port for Apple Watch
Quake 2 port for Apple Watch
JavaScript code example of controlling the Magtek or IDTech magstripe credit card reader from KioskSimple kiosk software
Structured List of Quake Engines
Quake Essentials. Better than what a licencee of id would get in 1996. For even more goodness to base your game off of, see https://github.com/VeraVisions/nuclide
The iD Tech Forge Resource Package. Forge plus some template code to help students get started with Minecraft Modding quickly.
A .NET Standard implementation of TDES DUKPT, both PIN and Data variants.
Supplemental curriculum I wrote as an instructor at iD Tech Camps at Princeton University.
A game engine editor for the Quake engine designed to modernize and streamline the development process for mods and games.
Add a description, image, and links to the idtech topic page so that developers can more easily learn about it.
To associate your repository with the idtech topic, visit your repo's landing page and select "manage topics."