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Overview and detailed dicussion about parallel volume rendering on a cluster. We describe algorithms, optimalization techniques and challenges for real time rendering of big data on high performance clusters.
Two-dimensional lattice-based calculation that employs a two-dimensional domain decomposition and uses non-blocking communications for image reconstruction
This is the heat diffusion simulator created by Andrew Goupinets in Spring 2020 for CSS 434: Parallel and Distributed Computing at University of Washington Bothell taught by Professor Munehiro Fukuda. Files were provided, see Heat2D and Heat2D_mpi for my work