A lightweight Object Pooling solution for Unity.
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Updated
Jan 21, 2023 - C#
A lightweight Object Pooling solution for Unity.
ObjectPool design pattern implementation in Java
zero-dependency Object Pool manager for instantiating, getting, reuising and destroying objects in javascript
Useful programming tools in PHP
An example of an object pool, and its uses. By Hunter Ahlquist and Mark Mendoza. Associated presentation: https://docs.google.com/presentation/d/1Rmue69RfaRrXfzPJZxY4q2tvYrs7XqrHMedcL7I5Was/edit?usp=sharing
Kumpulan contoh penerapan 23 design pattern berdasarkan GOF + MVC, Null Object, Object Pool + SOLID Design Principle. Ditulis dalam bahasa PHP dan Java, dilengkapi dengan keterangan penggunaan pada tiap main class dari design pattern
A robust, generic, and performant object pool system to manage the lifecycle of expensive-to-create objects.
This is a tiny NativeScript's plugin to share objects references between threads (main and Workers)
A port of a combination of the D and C++ ports of my Free Pascal "Binary Trees" benchmark implementation, once again written just out of curiosity to see how they all compare.
Use ObjectPool to instantiate game objects during loading time and not during gameplay. This version allows you to have multiple pools in your game, so you can have a global one that won't be destroyed between scenes, and some level-specific ones.
Generic object pool for reusing and recycling object instances.
🤿 The tiny and efficient object pool.
An Example to Demonstrate Object Pool Design Pattern
A set of assorted helper functions, extensions and classes in .NET Standard
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