P2P
Peer-to-Peer (P2P) applications share resources and communicate in a decentralized or distributed architecture. Often application nodes communicate directly with each other or cooperate to do work which benefits other nodes or the overall P2P system. In a pure P2P system, there is no distinction between client and server.
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A framework for distributed systems and multi-party computations.
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May 20, 2024 - Rust
Formalization of Typhon protocol
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May 20, 2024 - TLA
A Willow Data Model and Willow General Purpose Sync protocol implementation in TypeScript.
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May 20, 2024 - TypeScript
.NET 6 extensible P2P Network / Distributed services library.
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May 20, 2024 - C#
Rust implementation of the Fluence network peer
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May 20, 2024 - Rust
Pure Go implementation of the WebRTC API
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May 20, 2024 - Go
Decred daemon in Go (golang).
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May 20, 2024 - Go
Interface graphique pour Constellation (appli Internet, mobile et Électron)
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May 20, 2024 - Vue
Federated (ActivityPub) video streaming platform using P2P for YunoHost
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May 20, 2024 - Shell
Modular, contributor-friendly and blazing-fast implementation of the Ethereum protocol, in Rust
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May 20, 2024 - Rust
Official Anytype client for Android
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May 20, 2024 - Kotlin
Official Anytype client for iOS
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May 20, 2024 - Swift
Bitcoin Core integration/staging tree
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May 20, 2024 - C++
A private, p2p alternative to Slack and Discord built on Tor & IPFS
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May 20, 2024 - C