3D engine with modern graphics
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Updated
May 29, 2024 - C++
3D engine with modern graphics
Real-time physically based rendering using GPU capable of DirectX Raytracing
Real-time physically based rendering using GPU capable of DirectX Raytracing
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
Cross platform toy render engine supporting physically based rendering and hardware/software ray tracing
[WOLF] Vulkan Accelerated Render of GLTF - a fresnel based renderer
Traktor Game Engine
The Dæmon game engine. With some bits of ioq3 and XreaL.
osgVerse, a complete 3d engine solution based on OpenSceneGraph.
A Physically Based Vulkan Renderer.
3Dev is a lightweight, yet powerful game engine with PBR, physics, angelscript support and more
Hobby game and rendering engine using DX12
Wavelength aware path tracer written in rust
A modern cross-platform low-level graphics library and rendering framework
3D game engine written in C++. Includes features like PBR, realtime global illumination, and more
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