A tile-based multiplayer game with procedural terrain generation (using the Perlin Noise algorithm)
-
Updated
Jun 3, 2024 - Python
A tile-based multiplayer game with procedural terrain generation (using the Perlin Noise algorithm)
This is a strategy role-playing game with a Three Kingdoms theme. As a major project for the "Game Design and Development" course at Ocean University of China in the spring of 2024, our aim is to create a gaming experience that's both fun and challenging.
DTU course 02180 Introduction to Artificial Intelligence, Spring 2024
These are a few of my miscellaneous python projects that don't fit elsewhere..
A simple AI in pure c++ to play the snake game
A game where you are a computer's OS and you have to manage processes, memory and I/O events.
An implementation of Flappy Bird by Dong Nguyen (2013) in Python, as well as a NEAT (NeuroEvolution of Augmenting Topologies) genetic algorithm to learn and play the game.
Collection of interactive games with AI opponents for Python.
Python 3.x - Numpy - Matplotlib - Pandas - MySQL - etc.
Add a description, image, and links to the pygame topic page so that developers can more easily learn about it.
To associate your repository with the pygame topic, visit your repo's landing page and select "manage topics."