A slime simulation, based on Sebastian Lague's Unity Slime Simulation, written in C++ using SFML.
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Updated
Jun 6, 2024 - C++
A slime simulation, based on Sebastian Lague's Unity Slime Simulation, written in C++ using SFML.
SFML/Box2d Game Engine
Simple and Fast Multimedia Library
Obsidian is a simple 2D engine for learning GLSL shaders, as well as applying algorithms from GameDev. SFML was taken as a basis so as not to waste time writing a large amount of code, as happens in OpenGL and Vulkan.
🌿: GIS for philological, archaeological, and anthropological data.
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Official binding of SFML for .Net languages
multiplayer game in C++ using the SFML graphics library.
This is a clone of Mario, made using SFML library and uses concepts such as ECS, OOPs to create game levels using text files
The UMPK-80 Emulator (CORE) is an open-source project that aims to provide a simple and modern INTEL 8080 / KR580VM80A-based microcomputer emulator.
A [WIP] C++20 cross-platform desktop app framework
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A C++11 loader for levels and tile maps created with LDtk (Level Designer ToolKit)
Der Code meines 4X-Rundenstrategiespiels. The Code of my 4X turn-based strategy game.
Ada binding to the SFML library
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