LOVE2D "pixel-accuracy" 2D-shadows on GLSL pixel-shaders
-
Updated
Nov 18, 2015 - Lua
LOVE2D "pixel-accuracy" 2D-shadows on GLSL pixel-shaders
project-5-9-stelliferous created by GitHub Classroom
The demo generates and renders asteroids floating in space. The shape and the texture of the generated asteroids are procedurally generated. The space background is procedurally generated as well.
Implementation of realistic and efficient screen space soft shadows for 3D Graphics Rendering with OpenGL
A Fundamental Ray Tracer
React Native Component for connecting to AWS IoT Shadows from a device using SDK JavaScript bundle
OpenCV library for shadow detection / removal ported to CMake from http://arma.sourceforge.net/shadows/
Utils for creation a shadow on bitmap or canvas.
Shadows of Shaema (SOS) Concept
Simple jMonkeyEngine demo featuring scene and animated model loading, shadows and AI.
Clones of robolectric.shadows-supportv4 supports AndroidX
A basic Ray Tracing algorithm.
This video game (inspired by the arcade hit Breakout!) is written in Java/JOGL implements various design decisions; shadows, scene graphs, collision detection, and particle physics.
Add a description, image, and links to the shadows topic page so that developers can more easily learn about it.
To associate your repository with the shadows topic, visit your repo's landing page and select "manage topics."