Compressor/decompressor of graphics data from Donald Duck Mahou no Boush for SNES
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Updated
Nov 19, 2015 - C++
Compressor/decompressor of graphics data from Donald Duck Mahou no Boush for SNES
A Docker toolchain to build your SNES games using PVSnesLib on any machine
真・女神転生 (Shin Megami Tensei) の日本語版SFCについてのデータをまとめています。
Java C Compiler for the 65c816, an attempt to use Java to compile C to CA65-style 65c816 assembly - specifically, the SNES's main processor (the Ricoh 5a22) and the SA1 cartridge-mounted coprocessor.
Compressor/decompressor of graphics data from Bushi Seiryuuden: Futari no Yuusha for SNES
Docker for Snes Dev. (compilation of command line tool to compile your snes projects)
Chrono Trigger Save File Editor
エミュ開発に役立つドキュメントまとめ(+自分用メモ)
Decompilation/Dissasemble of Harvest Moon for SNES
This repository contains all my research on The Flintstones (U) for Snes, since October 4th, 2015. I'm making a TAS of it, so I'm mapping the RAM to create a lua script to help the speedrun process. Also, I'll document any mechanic aspect of the game, as well glitches I may find through the process.
SNES: A few fixes so old school trainers will work.
Downloads patches for SNES games.
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