Server-Client based version of the game 'TicTacToe'.
-
Updated
Feb 23, 2016 - Java
Server-Client based version of the game 'TicTacToe'.
Basic implementation of client-server communication using sockets in Python.
Preparation for DSLAB-WS2014
Year 4 Project: Building a cross-platform library for creating networked games over UDP
The Advanced Computing Services Messaging library
Selective-overhead mirroring application using UNIX sockets
💻 📂 Remote Repository that supports package check in, storing files in folders based on package name and check in date, Track dependency relationships between packages, Support extraction of all the files with their dependencies
Programs
This is a c++ project that connects to a website (input by the user) via sockets, downloads the site's html and looks for any links in the site (<a href => tags).
Network ping-pong with support for Windows/Linux/MacOS
Visual Connectivity Visual Connectivity (Delphi VCL and ActiveX controls for cross-process and cross-machine data-flow)
Add a description, image, and links to the sockets topic page so that developers can more easily learn about it.
To associate your repository with the sockets topic, visit your repo's landing page and select "manage topics."