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state-pattern

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I don't know if it seems like a builder pattern, or a little bit of a state pattern, or a little chain of responsibility pattern... by the way, for me, it seems like a 'state builder'. It's a builder with a chain of classes with a method that operates over a state. Those classes are enqueued and then dequeued when it is executed.

  • Updated May 13, 2024
  • C#

This repository contains examples of the three types of design patterns: creational, behavioral, and structural. Each pattern is implemented in a different programming language to showcase the flexibility and universality of design patterns.

  • Updated Nov 29, 2023
  • TypeScript

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