Texture packer tool for automate creation material maps for game engines
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Updated
Jun 6, 2024 - Python
Texture packer tool for automate creation material maps for game engines
How were 3D triangles drawn on the first graphics accelerators? This dives deep into understanding how perspective correct textured triangles are drawn.
Plotted 3D Environment is a graphical project inspired by Minecraft, designed to demonstrate 3D object creation, animation, and interaction using OpenGL. It features first-person navigation, texture mapping, and collision detection within a dynamic 3D environment filled with obstacles and enemies - Final project for the Graphing course.
Software Rendered Demo Engine In C
UGU: Unclearness Geometry Utility
A lightweight 3D rendering engine 100% written in Java (no hardware dependency) and providing a java API to build world geometry, define graphic and rendering parameters and render the scene on any java application display.
texture layouts for spheres
software 3d engine
A single-threaded, 3D software-rendering pipeline in Rust.
Visualize your textures inside ComfyUI
OptCuts, a new parameterization algorithm, jointly optimizes arbitrary embeddings for seam quality and distortion. OptCuts requires no parameter tuning; automatically generating mappings that minimize seam-lengths while satisfying user-requested distortion bounds.
In this repository, we include algorithms that are in the field of Computer Graphics and related topics.
Per-Face Texture Mapping for Production Rendering https://wdas.github.io/ptex
cub3D is a program that creates a dynamic labyrinth experience using my own Ray-Caster, offering a first-person view with interactive controls and customizable textures.
A simple 3D model viewer
Acer Nitro-5 Laptop 3D Model using Maya Software.
Visual Symphonies: Exploring the Creative Fragments and Textures of Collages on 3D Model Surfaces through Clustering, Image Sorting, and CycleGAN Generation
Raycasting engine using SFML .net binding with wall texture mapping
Coursework for UCLA's Graphics Elective (CS 174A)
Cube Auto UV - Automatically adjust UV coordinates for stretched cube meshes
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