A Non-Official OpenAI Rest Client for Unity (UPM)
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Updated
May 20, 2024 - C#
A Non-Official OpenAI Rest Client for Unity (UPM)
The HMS Unity Plugin makes it easy to include Huawei Mobile Services into Unity-based games. Authentication, in-app purchases, push alerts, ads, and interaction with gaming services are just a few of the basic capabilities that this formidable tool makes available to your applications.
A 2D Platformer Controller in Unity
Showing off the power of shader properties in Unity
Unity Web Browser (UWB) is a Unity package that allows displaying and interacting with the web from within Unity.
Package for importing and auto setup of Character Creator (3 & 4) and iClone (7 & 8) character exports for Unity HDRP Pipeline.
Free UI asset kit you can use to prototype and test interactive interfaces in Apple Vision Pro’s design system. Compatible with any XR headset with pass-through mode, including Meta Quest and Meta Quest Pro.
Package for importing and auto setup of Character Creator (3 & 4) and iClone (7 & 8) character exports for Unity URP Pipeline.
Usefull Unity tool for animating UI with just drag and drop
Unity Scene References for Runtime and Editor. Strongly typed, robust, and reliable. Provides GUID, Path, Build Index, Name, and Address.
Package for importing and auto setup of Character Creator (3 & 4) and iClone (7 & 8) character exports for Unity Built-in (3D) Pipeline.
Unity level design plugin that adds support for Quake .MAP / Half-Life .RMF / Source .VMF, Q1 HL1 .WAD textures, and .FGD export.
该项目是一个通用的Buff系统,旨在帮助Unity开发者轻松实现游戏中的Buff效果。该系统能够轻松集成到现有项目,你可以方便地添加、管理和应用自定义逻辑的Buff。
This is the Unity package for COLIBRI VR, the Core Open Lab on Image-Based Rendering Innovation for Virtual Reality.
A Unity3D character stats system for handling health, energy, defense, attack, ect. Supports dynamic stat values with modifiers such as addition, subtraction, multiplication, and division.
Task and Async Utility Package for Unity. Start co-routines from anywhere.
❇ A typesafe, lightweight messaging system for Unity with UPM Support.
Unity Parallax based on gyroscope components.
Implementation of Raymarched Volumetric Fog in Unity's Universal Render Pipeline
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