Unity Scene References for Runtime and Editor. Strongly typed, robust, and reliable. Provides GUID, Path, Build Index, Name, and Address.
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Updated
Jun 2, 2024 - C#
Unity is a game development platform used to build high-quality 3D/2D games that can deployed across mobile, desktop, VR/AR, consoles, or the web.
Unity Scene References for Runtime and Editor. Strongly typed, robust, and reliable. Provides GUID, Path, Build Index, Name, and Address.
A Non-Official OpenAI Rest Client for Unity (UPM)
A package that standardizes scene loading operations between the Unity Scene Manager and Addressables, allowing multiple alternatives of awaiting such as Coroutines, Async or UniTask.
This package aims to provide a comprehensible, simple and expandable way of creating in-game settings for any Unity game.
Repository for PlayEveryWare's EOS Plugin for Unity, bringing the functionality of Epic Online Services to the Unity Game Engine.
Event based networking solution for Unity
Easy management of Scoped Registry inside Unity's Package Manager
Async utilities for Unity (UPM)
A non-official Eleven Labs voice synthesis client for Unity (UPM)
SQLite-net for Unity, supports Windows, Linux, macOS, iOS, tvOS, visionOS, Android and WebGL
3Dキャラクターの基本動作。キャラクターが移動するゲーム全般で使えます。Base scripts for Unity 3D action game.
Tool for automating new Unity project setup
Auto generate fallback font asset by system font in runtime.
A simple websocket plugin for Unity (UPM)
A simple selection history window for Unity.
小巧轻量的Unity资源管理方案
RESTful utilities for the Unity (UPM)
Player for Lottie animations, powered by rlottie, multithread/Job System-friendly
an open-source monorepo of Unity packages, developed by Espale Studios.
Created by Unity Technologies