AI4U is a plugin that allows you use the Godot Game Engine to specify agents with reinforcement learning. Non-Player Characters (NPCs) of games can be designed using ready-made components.
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Updated
May 24, 2024 - C#
Virtual reality is a fully immersive and interactive computer-simulated environment. Currently, the most popular display option is through a VR headset.
AI4U is a plugin that allows you use the Godot Game Engine to specify agents with reinforcement learning. Non-Player Characters (NPCs) of games can be designed using ready-made components.
iR Engine - Bringing us together on the open social spatial web. 🤖 🚀 👓 🕹️ 🧑🏿🚀
MIVisionX toolkit is a set of comprehensive computer vision and machine intelligence libraries, utilities, and applications bundled into a single toolkit. AMD MIVisionX also delivers a highly optimized open-source implementation of the Khronos OpenVX™ and OpenVX™ Extensions.
JavaScript 3D Library.
An opensource webapp that allows users to explore historical versions of their current location virtually. Using augmented reality and historical maps, users can see how their surroundings looked in different time periods and learn about the history of the area.
Seequencer is a virtual-reality (VR) app for Android and iOS, built using the Google Cardboard XR Plugin for Unity.
Fast and lightweight JavaScript game engine built on WebGL and glTF
A virtual art gallery
Open-source firmware for VR accessories. Build your own DIY haptic vest, gloves, and more!
Open Brush is the open source, community led evolution of Tilt Brush! Forked from https://github.com/googlevr/tilt-brush
Arcan - [Display Server, Multimedia Framework, Game Engine] -> "Desktop Engine"
Software Environment for High-Performance Simulation and Parallel Visualization
The RWTH VR Toolkit contains a collection of extensions which are used in many of our applications. It serves as a tool to implement virtual reality applications which work on desktop, HMD and room-mounted devices.
Immersive VR web browser for Meta Quest using hand gestures or controllers.
Simple VR180 image (format) converter (e.g. equidistant → equirectangular, rotation calibration)
Overte open source virtual worlds platform.
Collaborative Visualization and Simulation Environment, OpenCOVER and OddLOT
An easy-to-use XR engine for building AR and VR applications with C# and OpenXR!