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limits fps in games #1132

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dement6d opened this issue Sep 30, 2023 · 5 comments
Open

limits fps in games #1132

dement6d opened this issue Sep 30, 2023 · 5 comments

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@dement6d
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even with vsync turned off and with both backends picom has been limiting my fps to like 30 in all games for a while now

@Monsterovich
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Try --no-frame-pacing.

@absolutelynothelix
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Try --no-frame-pacing.

and --unredir-if-possible.

@dement6d
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Try --no-frame-pacing.

Seems like this fixed it, thanks. I wonder why this isn't enabled by default tho

@dement6d
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Ok so I just started using telegram-desktop and I noticed that animated emojis are in slow motion and the whole UI is pretty laggy
I kill picom and everything is fine. It was running with --no-frame-pacing, so it's laggy with that arg.
I relaunch it with --unredir-if-possible and I see a bit of an improvement with emojis, almost the same as without picom but the lag is still noticable on the new chat animation, when I send a message.
I try launching with both args and it's as laggy as with just --no-frame-pacing.
Any way to fix this including the first issue with games?

@dement6d dement6d reopened this Oct 18, 2023
@yshui
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yshui commented Dec 26, 2023

can you be more precise on what you meant by lag? are you experiencing frame drops with picom? or does picom lag behind your input?

what's your hardware & software setup? and can you try the latest next branch, as well as the pacing-fix branch, see if they make any differences.

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4 participants